Qt Connect Signal Slot Thread

4/15/2022by admin
Qt signal slot
  • The second connects the thread's started signal to the processing slot in the worker, causing it to start. Then the clean-up: when the worker instance emits finished, as we did in the example, it will signal the thread to quit, i.e. We then mark the worker instance using the same finished signal.
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  • Qt's signals and slots mechanism ensures that if you connect a signal to a slot, the slot will be called with the signal's parameters at the right time. Signals and slots can take any number of arguments of any type. They are completely type safe.

Qt's event systemis very useful for inter-thread communication. Every thread may have its own event loop. To call a slot (or any invokablemethod) in another thread, place that call in the target thread's event loop.

Signals and slots are used to connect between an event from gui and a function. In other words, you can manage situations what happens after an situations.

Signal

For example:

on this example, we say that, call the onButtonClicked() function after button clicked:

If you want to get signals, you must connect these to slots. Slots are functions defined as slot like this example:

Qt Connect Signal Slot

this code on header file.

And last important think is that, signals and slots must have same parameters. It works:

But there is no connection in this example:

QCombobox Signals And Slots

One key and distinctive feature of Qt framework is the use of signals and slots to connect widgets and related actions. But as powerful the feature is, it may look compelling to a lot of developers not used to such a model, and it may take some time at the beginning to get used to understand how to use signals and slots properly. However, since version 4.4, we can relay on auto-connections to simplify using this feature.
Back in the old days, signals and slots connections were set up for compile time (or even run time) manually, where developers used the following sentence:
this is, we stated the sender object's name, the signal we want to connect, the receiver object's name and the slot to connect the signal to.
Now there's an automatic way to connect signals and slots by means of QMetaObject's ability to make connections between signals and

Qt Signal Slot

suitably-named slots. And that's the key: if we use an appropriate naming convention, signals and slots will be properly connected without the need to write additional code for that to happen. So by declaring and implementing a slot with a name that follows the following convention:
uic (the User Interface Compiler of Qt) will automatically generate code in the dialog's setupUi() function to connect button's signal with dialog's slot.

Qt Signal Thread

So back to our example, the class implementing the slot must define it like this:
We then write the method's implementatio to carry on an action when the signal is emitted:
In brief, we have seen that by using automatic connection of signals and slots we can count on both a standard naming convention and at the same time an explicit interface for designers to embrace. If the proper source code implements such a given interface, interface designers can later check that everything is working fine without the need to code.
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